A downloadable game for macOS

Welcome to the Maze Game!

This is a first person adventure that takes place in a maze. There is a princess trapped in the far end of the maze.

You are playing the role of a prince on the mission to rescue the princess.
When the game starts, you will find yourself in some random location inside the maze. You need to complete certain tasks.

To do so, you have to wander in the maze and in doing so, you need collect as many coins and stones as you can. These items will empower you to complete the various tasks which you will come across on your way. If you have found a stone or a coin, run to it and collect it. Otherwise, it will disappear soon.

If you still feel confused about this game, you can click on the guide button on the left hand side. If you want to have an adventure, you can turn it off and play by yourself.

Good luck and enjoy the game!


Controls:

WASD - Movements

Shift - Run

C - Show the cursor

Right Click - Back to the MouseLook mode


You can also play this game in the browser by this link:

https://xinyumiao412.itch.io/mazegame-web

StatusReleased
PlatformsmacOS
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorXinyu Miao
GenreAdventure, Role Playing
Tags3D

Download

Download
MG MAC.app.zip 79 MB

Install instructions

Unzip and run the executable file.

Comments

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hi Xinyu will the windows release on the future? Just you know telling a good question

Hey, i gotta say the trailer is way lit even before i play. It's so interesting. 

I love the UI. 

Bdw i needed some help because i think you have access to a mac it would be so good as developers helping each other out. There is a game i am supposed to release to the app store but i don't have a mac. 

So I decided to buy the ios project builder for windows which is available at the unity asset store. The problem is, it requires a key of sort from a mac. Let me share an image below to clarify what am saying. 

Here is my Discord: shemtom#7492  I'll appreciate the help. 

I played the web version and it was fun. :) I liked the concept of the game. It's simple and catchy for casual gamers like me.

I would like to suggest some things though. 

  • On the Main Menu Scene, you could add some sound effects (like a "tick" SFX) when a button was clicked by the player so as to add some more life into the scene. Sound Effects add to the user experience. 
  • During my playthrough, I encountered some coins and stones but for some reason, when I approached them, they disappeared. Were they designed this way, or? Anyway, you could add some SFX and some particle effects when they instantly vanish to signal to the player that they're kinda magical items and that it's their design to pop off at some point.
  • Nice terrain. You can improve the environment a bit more with some more assets. Maybe try this free asset pack my friend offers? https://www.assetstore.unity3d.com/en/#!/content/89939 It's fully free, don't worry. Plus, it's high quality.
  • You can add a BGM (background music) in-game too and maybe transition it from time to time when the player goes from normal to panic situations. It can really put some drama and feel on your game.

You can find free SFX and BGMs on freesound.org and Machinima.com, by the way. I search those sites for great audio pieces myself and use their stuff on my own project.

Overall, the game has a lot of potential. I enjoyed playing it. Is it still in development?

I'm very happy that you enjoy my game and thank you very much for your grateful suggestions. This game project is my final year project for my Master degree and all you have seen is the completed version. 

The items you can collect in this game such as coins, stones are generated every 6 seconds and they will disappear 5 seconds later if you don't collect them. You are right, some particle effects will make it more interesting and easy to understand.

I really am interested in playing games so that I chose game development as my Master degree project and I'm a beginner of game development who has lots of technologies and knowledges to learn. Thank you again for your comment. O(∩_∩)O~